Is is possible to mod the game? What's the requirement (city number) to get the city building task from Alderman office?

  • Deceiver

    WalkedBy

    I was trying to install this patch (just copy files) for GoG game version, but when I try to start I got error:

    "Please run P2Setup.exe to blah-blah"

    Is it problem of version or am I doing something wrong?

    Make a shortcut to the desktop and add /norescheck after the .exe it shall work.


    Example.

    C:GOG/Patrician/Desktop/Patrician 3.exe /norescheck


    It will work with any version (including steam).

    Sell as much at least at 15% margin is aquired.

    The Hanseatic Empire as a whole had a profit margin at 15% anually.

    Producing timber can also make a profit, but only where it has full production.

    Even in the hardest settings. Historically the Hanseatic purchased the timber from Torun and Alborg.

    Thoose 18 Golden is lost gold...

  • dark3001 Thanks for the detailed instructions. Even I managed to get it done.
    Now I just have a question to everyone who increased the number of possible settlements:
    Do the settlements that come after your 26th city just copy the ressources of the 26th city or does a new evaluation take place?

    My 26th had honey, salt and pottery, so did my 27th and my 28th would have too which is kinda boring

  • Do the settlements that come after your 26th city just copy the ressources of the 26th city or does a new evaluation take place?

    No, production list is determined what's the current shortage in the whole Hanse. Read this post:

    Goods in production towns

    If you're getting honey, salt and pottery every time, then your world is probably short of iron goods, wine and cloth (according the the post above).


    New evaluation should take place periodically (not every time you accepted a quest), but I'm not sure how long the period is.


    People speculated that this is most probably a bug in the game, where they originally wanted to just give you whatever you're short of, but somehow made a mistake giving you the next one in the list (which could be ordered alphabetically in German).

  • New evaluation should happen everytime you open the town hall, but I'd have to check. If you play the GoG version, you can place a breakpoint in the function that determines the new town and its wares at 0x00532E30, and observe when it fires.


    You are getting the wares produced by a building with an adjacent facility id due to an off-by-one bug: https://p3modding.github.io/bu…ment-ware-production.html


    Fixing the bug requires changing one byte, just like the town limit increase.

  • New evaluation should happen everytime you open the town hall, but I'd have to check. If you play the GoG version, you can place a breakpoint in the function that determines the new town and its wares at 0x00532E30, and observe when it fires.


    You are getting the wares produced by a building with an adjacent facility id due to an off-by-one bug: https://p3modding.github.io/bu…ment-ware-production.html


    Fixing the bug requires changing one byte, just like the town limit increase.

    Thanks for the explanation, but the address 0x00532E30 doesn't work for me. I have a Steam version and a Spanish version, the sequence 83 E9 03 appears 19 times in the Steam version and 18 times in the Spanish version, no address looks like it. How can I know which is the correct address? I'm using the hex editor Tiny Hexer.

  • Thanks for the explanation, but the address 0x00532E30 doesn't work for me. I have a Steam version and a Spanish version, the sequence 83 E9 03 appears 19 times in the Steam version and 18 times in the Spanish version, no address looks like it. How can I know which is the correct address? I'm using the hex editor Tiny Hexer.

    *If* the surrounding instructions are also equal, you can try to include the surroundings into your search - the predecessor instruction would be 8A 8A 88 2C 67 00 (mov) and the successor one D3 E0 (shl).

  • THANKS, if it works, I found a single sequence like this 8A 8A 90 2C 67 00 83 E9 03 D3 E0. Changed to 8A 8A 90 2C 67 00 83 E9 04 D3 E0. It's the Spanish version. It allows me to make a city that produces meat, leather, hides and grains, WOW. I have ten cities made and I'm trying to make a closed ecosystem but the new cities weren't showing up with the factories I needed.

  • Here's a problem:

    I've already built 11 cities, but when I change the sequence 83 7D 10 23 that allows me to build the 11th city (35 total) to the sequence 83 7D 10 24 that allows me to build 12th (36 total), I can't mark the city hall because the game crashes, freezes, and I have to close the Windows section. How could I solve this problem and continue building cities until I reach the limit of 40 total cities?

  • The problem occurs in both the Steam version and the Spanish version. I'll see how I can upload the Spanish version of the game to Drive, where I live the Internet speed is bad and electricity is scarce at the moment.