Beiträge von Man of the C

    Zitat

    Originally posted by Baltic Trader
    [
    [*]Social Rank: Unbelievable Patrician. I moved to Bruegge, skipped a few ranks.


    If you would not have moved would your rank have gone to patrician because of your cash was over 900,000 GS?


    Or was it because they saw you as LM and your rep was very good in Brugge? 8)

    BT. Well, I can understand your sentiment. You are a master at this game and I have learned a great deal from :200:your postings. I will definitely participate in a clean game when it becomes available. When I started playing the first campaign on my own, I was really unfamiliar with the basics of the game. I’ve tried to learn from playing in the contest. It has been a bit overwhelming to digest it all. I remember in another thread how someone said to me that using all the exploits will take you away from the purer game style. I can see what he meant by that, but I must admit that when I decided to play the contest, I am trying to do it the way the contest is described. Yes, I agree that if you don't use the exploits, you will be out of the running for a good score, but at least I can gauge some of how I am playing and learning against others who are trying to do the same. It does cause more pressure and takes some of the fun out of the game for me because I am trying to compete and learn at the same time. I am facing the replay issue right now due to the scoring.
    If there had been a clean game and review process for it, I would have done that instead. I think the pressure would have been much less and I would be enjoying it much, much more. I have enjoyed reading a player named Charlotte's postings as she (as well as some others) is playing the contest in a clean way. I believe there are more players out there who would like to participate in that kind of a game. That is also why I wanted to try an MP game. That's just my 2 GS
    I appreciate your game and your inputs. Thanks :170:

    Wasa, Bizpro
    Maybe it has to do with the number and variety of types of Production in a given town as well as the available housing. This is one of the elements I am experimenting with. Another component might be the ratio of efficient production vs not so efficient production.


    Although it's less than 1 knot, I'm cruising along :boat:

    I think there are still a few tricks/strategies that have yet to be discovered and employed in the contest. As we build out the Hanse, I think there are 1 or 2 I havent heard anyone write about yet. We shall see. I'm not far enough along to try them yet, but I will when I get there. (and that will be awhile) :giggle:


    Builder - Set sail into the contest - The waters fine! :boat:
    I enjoy reading about the diversity of the way people are playing the game. I like seeing how the peaceful traders are progressing. :170: The map is challeging as compared to the standard game. I think it is just a good testament to why this is such a well designed game. :170:

    Starstruck, Thanks for the post. This is only the 3rd computer game I've ever played and I have really enjoyed learning about the strategy of the gameplay. Kudos on how you have adapted your strategy based on the goals of the game. I remeber reading a post or two while I was reasearching whether to buy the game or not that said there was not much more to learn about this game. Man, were they out to lunch. I'm a slow learner, but I'm learning! Thanks. :170:

    Interesting thoughts on the German side relating to the progress of New World. I couldn't understand it in fine details but I think the demolishon of houses has a few people amused. :giggle:I am wondering if it will be a strategy that can be maintianed into 1303 and beyond.


    I did gather that some people demolished AI built hth houses in earlier months to impact the growth of wealthy and rich. If you need people to work in your industry, how does this work? Can someone explain that to me? ?(

    WASA,
    Thanks. This is very helpful.
    I'll have to check into the roads building issue. I have been building them right along. They do seem to impact the building queue.
    I have 63 brickworks going right now. I thought building materials would be important in this game.


    I have been building HTH's to supply the housing for workers without waiting on the AI to build them. I am using the beer trick.


    I am weak at setting up and managing arbitrage. :(


    I do not have enough experience yet to take out the white fleet. Before this game, I had never attacked more than 1 ship at a time. :giggle:


    I did start the med and see the importance of it. I did not plan on the amount of cash I would need to make it work.


    I may have to go back and replay a bit. :giggle:


    That's a great tip on the wall building. I have struggled for hours trying to figure out how to correctly place houses. I actually took your game save, redirected the Memel ships to each port and saved, and then use those to experiment on where to place the buildings and houses.
    Guess you didn't know you were helping me that way!


    Thanks for the wisdom. :170:


    Bizpro,
    Many thanks for translating and all you do here on the forum. :170:

    Wasa, Thanks for the info. Your english is fine.


    Let me see if I got this right, You destroy the HTH's to decrease the number of poor, which affects the calculation of the points. I'll have to review the way the points are calculated to understand it.


    I have been impressed with your game play. :170:I think the choices you made for growth have been outstanding. I don't know how you did it, but I've been studying your 1300 save. Since this is only the second game I've ever played, I can see many mistakes I've made in growing my Hanse.


    In my game, I am about 1 month behind where I'd like to be, which is going to affect Dec 31 1300 greatly. My biggest mistake was the lack of cash build-up in the beginning. ;( It caused me to shift my strategy in Oct to raise funds so I could move in Nov to get the LM in Gotenborg. I ended up losing 20 or so days in my plan and the supply convoys are now (Nov 25th) just getting the towns fully supplied. I might have to take a hit in the 1300 score. I am trying to figure out how to get the best score for Dec. 1300. ?( I can see many celebrations happening shortly. :giggle: Any advice is most appreciated.

    [quote]Originally posted by Starstruck
    I finished 1300 by evicting about 8000 poor from my Hanse ... has rather a negative effect on industry :D.


    I'm very curious. How did you do this and why did you do it. ?(?

    I tried reading the German forum to catch up on this subject (mints) since I need to increase my town populations. From what I gather:


    1. Mints help increase the rate at which the rich come to a town.
    This increase is probably not worth the cost of the mint in this game.
    Mints do not increase the total population of the rich in a town.


    Having a place for the wealthy and rich to live and available jobs is most important (along with satisfaction)
    Would you agree?


    2. Also, I know an outrigger increases satisfaction. Does the size and armament affect the level of satisfaction?


    3. Taxes - would you recommend having all towns at zero taxes for satisfaction? If so, does this mean you get blasted with a huge tax bill when a wall is finished? I've never finished a wall so I don't know what that tax will be, although some people have talked about it.

    November 1 has arrived and old man winter is on the way. John Man of the C LeBlund continues his conquest of the Hanse.


    • Ships: 122, up from 95 last month, 13 of which are in the yards for repairs. Add to that another 8 keels that are being built for a total of 130. :)Shipyard records continue to show captured pirate hulks, cogs and crayers in for repairs, but the size of the captures is starting to increase. :170: 61 captains are employed with 1 level 5 traders. 2 more captains will be under contract by Nov. 2 making the total 63,
    Med activity has resumed after a good infusion of cash from various sources. :rolleyes:


    • Businesses continue to steadily expand as well as his ownership in housing: 99 production facilities are found in the region. Foundations for Merchant houses been seen in 2 towns.
    The number of employees has grown to 2717, up 520 from last month.

    • Population: 23,471. London is now the leader at 2586. ;)The lowest is now up to 1517. :tong:


    • Company Value 8,772,006 up from 6,957,690. 412,440 is cash. John MotC Inc. has expanded the loan portfolio this month.

    • Social Rank: Patrician in hometown of London. He is seen as Patrician and favored as Lord mayor in many other towns. A move to Gotenburg is likely as he has been building a large home there. ;)


    John continues to remains a single man and was not approached by any suitor offers this month. Maybe it was because he Keel-hauled the September emissary from Bremen. :rotfl::170:

    October 1 has arrived and a bite of coolness is in the air. The London Dispatch has written up a piece on local businessmen John Man of the C LeBlund. The article describes his thriving business:


    • Ships: 95, 26 of which are in the yards for repairs and add to that another 9 keels have been laid for a total of 103. Edinburgh, Gotenborg, and Bremen, London, and Reval with Gotenborg and Edinburgh producing larger ships. Shipyard records continue to show captured pirate hulks, cogs and crayers in for repairs. He now has 49 captains in employ but no level 5 traders. :(There was one but he was demoted from a 5 to a 3 and we don’t know why. ?(
    Ships logs indicate 3 convoys have been to the Med and returned with 7 discovered ports, one convoy returning with 247 cloth should help with the shipbuilding. Contacts for Spice and Wine have been offered. One convoy is currently at sea in the Med.
    • Businesses continue to steadily expand as well as his ownership in housing: 74 production facilities are found in the region, mostly brickworks, sawmills, but 2 Iron Goods facilites are underway. No less than 10 Half timber houses have been built in various towns. Some development of BGF in the Hanse has also been seen. Most noticeable is the number of his employees, which is now at 2197 :170:. Last month there were only 1362.
    • Population: The population his business serves continues to rise. Now 23,066 people live in the region. All towns had either a slight to major increase except Brugge, which went backward by almost 200 people. A concentration on the affairs in London showed the most increase, up to 2393 from 1819 the previous month.
    Interestingly enough, one town has a a total of 8 :tong:rich and wealthy citizens in a population over 2000! ;( Oslo is the most populated at 2497 with Brugge the lowest at 1488.


    • Company Value has risen to 6,957,690 of this 325,491 is cash. Many people are indebted to John MotC Inc. for loans, although the portfolio did not expand at all in the past month.
    • Social Rank: Sophisticated Councilor. He is seen as Patrician and favored as Lord mayor in many other towns.
    5 towns will vote on expanding walls this month, especially since John is a member of their guilds. 2 have already begun.


    John would like to move but moving estimates are now at 1 million for the move :crazy:and John is not sure how to raise that much cash quickly.


    John continues to remains a single man, despite agreeing to meet a potential candidate which then never showed up! He was heard saying in his trading office to an emissary from Bremen “I want my 3000 GSback”. :viking:

    Sept 1 has arrived and John Man of the C LeBlund has been audited :lupe:and the following was discovered;


    • Offices: All offices and administrators in every town.
    • Ships: 64, 20 of which are in the yards and keels have been laid for a total 7 small ships in Edinburgh, Gotenborg, and Bremen. Shipyard records also show Hulks coming in for repairs, sometimes with as little as 24% damage. 33 captains are in employ with 1 level 5 trader on the roster.
    Ships logs indicate 2 convoys currently on exploration to the Med. :captain: 5 cogs are seen in the ships roster now,
    • Businesses: 56 production facilities are found in the region, mostly brickworks, sawmills, and 3 pitch works Some development of BGF in the Hanse has been seen.
    • Population: Rose to 21376, up from 17491 The increase is seen primarily in the ranks of the poor as they have been steadily flowing in to drink the daily donated supply of beer. :bier: This has led to a remarkable increase in the workers in the production facilities. Oslo is the most populated at 2437 with Edinburgh the lowest at 1277.
    • Company Value: 5,895,800 of this 332,000 is cash. Many people are indebted to John MotC Inc. for loans, although the portfolio did not expand as much as in the past month.
    • Social Rank: Traveling Merchant. John was surprised that he did not move up in rank in his hometown of London? ?(He is seen as Patrician in some other towns.)


    Tavern music continues to play an oldies by the Stones as satisfaction continues to be poor in most cites.
    John remains a single man with a sharp eye out for the ladies! :giggle:

    Yep. Manually thru the market. Click on your ship, open the autoroute window and click the check on get the captain to buy the goods, then back to the market, open the market, click max(which will let you see the ratio of the buy and the sell, then manually sell it right then and back to the autoroute window to get them captain to buy it again. I tried it with one of yourships in your 1300 game, A33 Monstrocity in Reval(great name) :giggle: and it was impressive. You also had a 5 pointer in Bruges which was doing over 2k a trade (skins). Just think if A33 was a convoy of 10 of those bad boys and sold 4500 goods a whack. Serious capitol. In the beginning, I helped me tremendously in Edinburg and Danzig with the first captains to get me going. I didn't manage it well, maybe 20 - 30 transactions a day when others are getting in 60-80, but it was a lot faster than other methods of cash production. Bizpro helped me understand the fineries of it. one of the big keys was to do it and know when you needed to quit to go do something else. Switching the top screen to ocean view from the town view helps a bunch. I was tempted in July to go back and restart the game with what I have learned so far but I'm going to just keep on. Recognizing you may not have used this in your game makes me even more impressed with your start! :170:
    That's why my right palm has a callouse on it now! :giggle:

    The TO difference: With the trade office active, the window changes to ship-town, ship office (etc) view when you select the market to sell the purchased goods. When you go back to the auto trade activation step to move the sequence up to the buy cycle, you have to re-open the window now, because it closed in the previous step. This adds additional clicks to your manual trade and hence slows you down on the toal amount of trade you can do in a day. BT either has a callouse on this palm, one on his thumb or on the tip of his fingers depending upon the way he moves the mouse. I have the first, but I see a trackball coming with my next computer purchase.! :190:

    Yep, walls are on the menu :]with approval in Gotenburg already. In London, I've been dumping a load of BFG in there, expanded the church, built the wells and roads, but not much movement on the beggars towards the businesses yet. (9 brick,2wood,1 smelter) Pop 1700's. Sept. will bring the vote for the wall expansion.


    "Well, with a strong showing in 1300, I'm going to back Man of the C to lead New World to victory" :eek2:
    Thanks for the props. I read the threads to day and I felt like I would probably pull you guys down in the standings! I will be nowhere near your values in 1300. I think :200: BT is way out in front of me.


    Starstruck, I will gladly take any :help:I can get. I do feel like I'm behind the learning curve in 3 areas: arbitration set-up, convoy management, and trade route set-up's. It seems to take me a long time to set up one simple trade route. I know I have good data from this site and the excel sheets, and the submitted entries, but I am very slow in analysis and applying it to the game. Once I know what I'm supposed to do, I enjoy it alot but the planning does get to be a challenge. I find myself micro-managing a bit to much because the flow of the game is so new to me. :feather:That's how I felt in the July month. I concentrated on some things and others slipped right by. Aug is going better but I really do not have a grasp on the "suppling the towns so they grow properly and with satisfaction" component. I'm trying to keep it simple, but that is a challenge.


    It's funny, I've ignored developing anything in Stettin and everyone is satisfied or above! :crazy:

    I played till 2 am one night this week. :eek2: July is over and it seemed to fly by. Aug 1, my stats are:
    • Offices: All built, a few don't have administrators yet (lazy me)
    • Ships: 40, 20 captains.
    • Businesses: 31 mostly brickworks,sawmills
    • Population: 17491
    • Company Value: 4,123,600, of this 283,938K is cash. Loaning continues. See my post in the beginners section if you want to be humored regarding loaning. :giggle:
    • Social Rank: Travelling Merchant.
    The Rolling Stones version of the game continues, especially in London and Ladoga. Looks like London is prime for a school when the bricks are in. Still keeping an eye out for the future Mrs. Could not make a move yet, it would have cost me $600K. My timing of battles and other moves cost me a bit this month. Still struggling a bit with learning the flow of the game. I'm about halfway thru Aug. :170:

    I have finally finished June, and as of July 1st:
    • Offices: All are approved and underway, two complete with administrators.
    • Ships: 28, 5 of which are crayers, 4 in the yards for repairs. 14 captains. A pirate cog :pirat2:has been sited and the hunt for him begins. :hammer:
    • Businesses: 14, in varying states of construction and completion. 11 brickworks and 3 sawmills.
    • Population: 16637
    • Company Value: 2,455,219, of this 126K is cash. Loaning has begun. :giggle:
    • Social Rank: Merchant.
    Currently playing the Rolling Stones version of the game. “I can’t get no….satisfaction, but I try, and I try, and I try….” ;( Well, you get the drift. Of course, when I get a few a more ships and start moving goods around, the mood should improve as supplies improve. :170: Keeping an eye out for the future Mrs Leblund :wife: I think I am going to move this month when the cash is available.

    The new guy here, with the John Man of the C Leblund May report. .


    55K cash
    • building permissions:7 Danz, Edin, Gote, Brug, Reval, Lado, Oslo. All will be received by June 8. t.
    • ships: 14 and 5 captains. Two are being improved, One did manual arbitrage duty in Danzig, one is doing it in Edin. Two are underway for the captains in Lagoda and a Bruges.
    • businesses: 4, 3 brickworks, 1 sawmill all built but no employees in London.
    • population: 15,331, most of which are unsatisfied, or worse.
    • company value: 329668
    • trading offices: 3 Danz, Gote, and Brugge
    Rank-Trader
    I need to study the demographics more and the relationships with the supply and demand. I’m weak in those areas of my game.
    I also noticed that 2 pirate convoys are spawned here in the beginning week of June, both with 2 ships apiece. Looks like a good time to learn how to engage the multiple target enemy! In PR-2, I got to the place where I could sink just about anything thrown at me with any decent type of boat. I got a long way to go here! Hey, but its a blast! :170: